Showing posts with label planning. Show all posts
Showing posts with label planning. Show all posts

Wednesday, 3 February 2016

Freedom and Liberty Planning & Research



I created a questionnaire to get feedback on other's perception of 'Freedom'. 
Overall, people from all age group and genders find themselves restricted and trapped, due to the pressure of responsibility to their families, communities and society. With their freedom, people would explore more and educate themselves.

Marionette Research 



Interim Crit Feedback - 'stick with technology idea as it's more interesting'











Sunday, 1 November 2015

Sound

2 days before the deadline and we still have no sound recorded. Issues with software and editing have taken up most of the time for this project and have left sound to last minute - I'm worried that as a group we won't be able to give feedback and won't have heard the sound before showing it to the class and dislike it or have errors that could've been easily corrected.

The Sound Designer for the group has told us that he plans to use metallic long exaggerated sounds, changing the pitch so it's deeper and is more eerie. The references for sound are:






Both pieces sound abstract - I think that this sound should only be used when Samme's double is seen or suggested on screen, and not throughout the entire short film to contrast normality and what is in Samme's head.

Locations

 These are the locations we have decided to use:

They are narrow in places to suggest a trapping environment for the character and diegesis for the audience. But the alleyway is wider in some places to make is easier for shooting.

Possible problems:


  • Too dark?
  • Trains go overhead often
  • Common alleyway for the public
  • Too narrow - shows shadows of crew?


Storyboard + Screenplay (version 2)



Samme screenplay 2 from Synflame

After changing a few issues with incoherence of the script and storyboards, I have rewrote the screenplay to make it clearer for the editor and sound designer in post production as well as an aid during production for the cinematographer and the direction of the film. 

Storyboard + Screenplay (version 1)


Samme Storyboards 1 from Synflame

Feedback

  • Do not fall into obvious
  • Audience - no ambiguity to know exactly how it ends
  • Keep it Simple
  • Successful + Failure
  • work on how physically showing conflict of two
  • make it more visually intriguing